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The case for causal influences of action videogame play upon vision and attention

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dc.contributor.author Árni Kristjánsson 1970 is
dc.date.accessioned 2018-01-02T11:00:10Z
dc.date.available 2018-01-02T11:00:10Z
dc.date.issued 2013
dc.identifier.uri http://hdl.handle.net/10802/14287
dc.language.iso en
dc.relation.ispartof Attention, perception, & psychophysics : 2013; 75 (4): bls. 667-672 is
dc.relation.ispartof 991007493859706886
dc.relation.uri https://search.proquest.com/docview/1352739492?accountid=28822
dc.relation.uri https://doi.org/10.3758/s13414-013-0427-z
dc.subject Sálfræði is
dc.subject Skynjun is
dc.subject Sjónskynjun is
dc.subject Athygli is
dc.subject Þjálfun is
dc.subject Tölvuleikir is
dc.title The case for causal influences of action videogame play upon vision and attention en
dc.type Tímaritsgrein is
dc.identifier.gegnir 991009140199706886
dc.description.ix Islandia extranea is


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